Posted by Noel Cower on the 7th of September, 2008 at 8:18 pm under 2D Art, 3D Art and Art.  Tagged as ,,,.  This post has no comments.

A CTF flagpole model/skin (well, skins) made for Quake2World.  There were various designs for the pole itself, but the skull was something I’d decided was absolutely necessary because I think skulls are cool.  It could probably use some more teeth though.

If possible, I’d like to try going back and making unique flag poles for each team to give them both a unique look, somewhat like the way red and blue have different settings in Team Fortress 2.  Don’t know though, this game is supposed to be simple.  Wait and see, I guess.

Posted by Noel Cower on the 18th of July, 2008 at 1:18 am under 2D Art and Art.  Tagged as ,,,,,,.  This post has no comments.

A skin for slaught’s mechguy SDK .

July 17th, 2008

After deciding that I did not like the old head that much, mainly due to the skull (I liked the red leather), I decided to go ahead and redo the face and such.  Much happier with it now.  Not sure what I’ll do about the body, I’d like to just scrap it all since I think there’s some better ways to go about that.

May 11th, 2008 (read more)

Posted by Noel Cower on the 18th of July, 2008 at 1:10 am under 2D Art and Art.  Tagged as ,.  This post has no comments.

This is a small painting I did with ArtRage some time ago.  I rather like it.

Posted by Noel Cower on the 15th of July, 2008 at 8:51 am under 2D Art and Art.  Tagged as ,,,,,,.  This post has no comments.

Necrotic is a quick skin I did for the head of Magdalena, a Quake 3 model by Bastiaan “SkullboX” Schravendeel.  (Yes, I like skinning old stuff- it provides a lot more options for your own creativity in my opinion.)  This was more or less an exercise to see how nice I could make rotting-ish flesh look.  I think it looks pretty nice.

Necrotic

Posted by Noel Cower on the 1st of June, 2008 at 8:03 am under 2D Art and Art.  Tagged as ,,,,.  This post has no comments.

Skins for Quake 3 player models.