Foray Into Displacement Painting
Posted by Noel Cower on the 2nd of July, 2008 at 6:08 am under 3D Art and Art. Tagged as 3d,Art,bobo,demon,ghoulie,models,xnormal,zbrush. This post has no comments.I decided to see if normal mapping is a less painful experience since I last tried it (a long time ago), and unsurprisingly it is. ZBrush, it seems, has improved drastically, in addition to new tools like xNormal greatly improving the speed of generating normal maps as well as ease of viewing them in realtime.
These are the two bits and piece I’m most happy with. The first is my attempt at normal-mapping an old demon model by Bobo the Seal. The latter is a modified version of my ghoulie from testing Silo 2.1.
Bobo Demon
Ghoulie



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